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Samsung has high-speed 96L memory and isn't afraid to use it. The EVO Plus is the first workstation-class TLC SSD.
Samsung has high-speed 96L memory and isn't afraid to use it. The EVO Plus is the first workstation-class TLC SSD.
Nintendo are on the side of indie developers and will be celebrating the release of so many indie titles on the Nintendo Switch platform with a video dedicated to 2019's coming indie games.
Tomorrow at 15:00 CET, watch a new #IndieHighlights video showcasing some of the indie games arriving on #NintendoSwitch in 2019!— Nintendo of Europe (@NintendoEurope) January 22, 2019
Visit Indie Highlights hub: https://t.co/vVLS2N7xqq pic.twitter.com/UqlinyulzG
The announcement has been sourced from the official Nintendo Europe Twitter account. From the above link we can see that Nintendo Europe will be releasing the video onto the Nintendo UK YouTube Channel on Wednesday 23rd of January, 15:00 CET. This time equates to 2pm GMT / 3pm CET and 6am PST / 9am EST.
Also attached to this Twitter post is a link to the Nintendo UK wesbite, on the website you will find a list of games from independent indie developers. The list of games is what I'm assuming Nintendo will be showcasing in the video as some titles such as Children of Morta, Streets of Rougue, Slay the Spire, Night Call and Terraria don't have official release dates. My guess is that Nintendo will be announcing the release dates for each of the games that are fall under the '2019' release date umbrella. Screenshots for the listed games have been provided below, if you want to visit the official Nintendo website yourself, click here.
To celebrate the beginning of the new year in China, Blizzard are planning to release a slew of ancient Chinese themed skins in Overwatch. Make way for the warlords that carved Chinese history into what it is today!
Those that are unsure what the skins are referencing, here is a quick history lesson for you. Throughout the years of 220-280 A.D China was in complete turmoil, many of emperors that ruled each of the states claimed rule over the entire country of China. This forced each of the states into a bloodbath of a war, sparking what is now known as one of the most prominent parts of Chinese history. The skins that Blizzard are teasing us with today are of reference to the famous commanding warlords that battled throughout the era of the 'Three Kingdoms'.
It should be noted that I have provided screenshots for each of the skins in the entirety of this post, courtesy of DualShockers for the images. First off we have Reinhardt, Reinhardt will be acquiring the 'Guan Yu' themed skin who was a commanding general under the Liu Bei or Shu state. Guan Yu is cherished throughout Chinese history and is most known for his morality and righteousness, this was due to his extreme loyalty to Liu Bei. Quite a fitting skin for Reinhardt would you say?
Demon Souls was the game that sparked the very well-known and classically difficult series 'Dark Souls' by development studio FromSoftware. Now, the President of FromSoftware has been asked about a remaster for Demon Souls and he isn't opposed to idea.
In an interview with GameInformer, FromSoftware President, Hidetaka Miyazaki was asked a series of questions regarding some of his earlier game development work. While many fans may not know, Demon Souls which was released back in 2009 for the PlayStation 3 inspired what we now know today as the 'Dark Souls' franchise. Demon Souls served as a somewhat 'spiritual successor' to the Dark Souls games, and when Miyazaki was asked whether or not he would support the idea for the game to be remastered, he said he would if the correct studio was chosen.
From the interview, Miyazaki says "If it was a studio that really loved the original work and really put their heart and soul into realizing it again, then that's something I would enjoy."But it's really complicated because I have these fond memories. Thinking about the idea of a remaster gives me kind of butterflies in my stomach and makes me a little nervous, so it's complicated. But I understand there are many users and many players and fans out there who really love Demon's, so if that's something they could accomplish with a studio that loved the work, then yeah, I'd be okay with that."
Capcom will be bringing a completely free to play new mode to Resident Evil 2 after the game officially launches. The new mode will be titled 'Ghost Survivors' and will release in a series of parts.
Get a different perspective on Resident Evil 2 and see the B-side of the story with "2nd Run" Mode! We'll also have fresh info on a brand new mode, Ghost Survivors, coming soon! #RE2 pic.twitter.com/4wqqp2aPhd— Resident Evil (@RE_Games) January 22, 2019
The news has been confirmed on the official Resident Evil 2 Twitter page, and has been detailed on a post in ResetEra. The post on ResetEra says that 'Ghost Survivors' will be a free content update that will allow the player to play the mayor's daughter Katherine and USS member Robert Kendo. With hardly any details on the mode just yet, it is said to be of good replay value and will bring the addition of a new enemy and a in-game shop.
The in-game shop will not be microtransaction-based, but instead will reward players with a certain amount of points judging on ones performance throughout the mode. These points can then be accumulated and spent within the shop for what I can only assume would be skins for characters and upgrades. Resident Evil 2 Remake will officially be launching on the Xbox One, PS4 and PC on January 25th.
With its persistent online framework with continually unfolding events and a blend of action and RPG elements, Anthem is the biggest project BioWare has ever made. A month away from launch, the developer stands by its commitment to make an ever-changing world for players to explore.
Although Anthem has been in development since 2012 (then known as Project Dylan), one thing has always remained the same: the desire to make a living, breathing world that's always changing. BioWare will use the power of EA's online tools and infrastructure to make this happen, and thus armed Anthem will get tons of content updates, patches, and real-time shifts that create new and unique experiences. The live game structure affords all of these opportunities (and even more for monetization), setting BioWare's next big IP up for a long multi-year span.
Back at E3 2014, BioWare's Casey Hudson said this about Anthem, which became the game's actual anthem: "We're trying to build a fictional world that feels real and is alive and is constantly changing." Almost five years later, Hudson echoes these words in a recent BioWare blog post while going even deeper into what their new online game has to offer.
"With Anthem, we aim to integrate the fun of multiplayer missions with your friends, and single-player story agency and characters, into a connected narrative experience - set in a world designed to be always changing, and where anything is possible. The result is an intentionally unique structure which is fundamental to Anthem's design and even the universe it's set in."
Nefarious Sith Lord Count Dooku will soon be playable in Battlefront II.
Tomorrow DICE will be adding Dark Jedi Count Dooku to Battlefront II's roster of Sith characters as part of its big prequel-based roadmap. The lightning-blasting menace will drop as part of the new Darth Tyranus update, which also adds the arid blastlands planet of Geonosis as a playable level. Oddly enough the official blog post didn't show off any assets for Dooku's appearance.
Insofar as abilities Count Dooku should prove pretty lethal. Darth Tyranus has three main abilities that afford interesting combat dynamics and squad tactics:
Mortal Kombat 11 is likely to have optional paid skins to help fund future updates and content.
Controversies have taught WB Games a lot of hard lessons about microtransactions, but that doesn't mean its biggest games won't have them. While nothing's been confirmed just yet, everything we've seen so far strongly hints Mortal Kombat 11 will be monetized with optional cosmetic microtransactions as part of the game's big emphasis on player customization.
A recent Angry Joe interview with Ed Boon brought up some interesting points surrounding cosmetic skins, leading me to extrapolate a few things about their potential for long-term monetization. The Mortal Kombat creator says MK11 will have tons and tons of costumes for players to unlock and use--all of which are separate from the gear skins that change up weapons, masks, helmets, etc.
"MK11 isn't like Injustice in the sense of you have a whole new head, and you're changing entire parts of the body. There's three parts of every fighter, and Scorpion has his mask, his sword, and his spear-tip. People love customizing, and the skins, and using the old version of Scorpion. And that didn't work in Injustice, we couldn't do skins like that because the gear pieces would interfere with the skins," Ed Boon said in the interview.
Sapphire today announced its new Sapphire RX 570 16GB HDMI Blockchain Graphics Card specifically aimed at mining cryptocurrency, complete with a boosted 16GB of VRAM.
Sapphire's new blockchain-focused graphics card is built on AMD's Polaris GPU tech with 2,304 Stream Processors across a 256-bit interface and a whopping 16GB of GDDR5 VRAM for demanding crypto mining. It sports dual-slot design with an 8-pin power connector, and its two 95mm fans can easily be changed out. Power consumption sits at about 175W, Sapphire says.
Sapphire's new card specifically aims at cryptocurrencies like the fledgling Grin, Cuckaroo 29+ and Cuckatoo 31+. The company says the new card can mine at a rate of 0.42GPS in Cukatoo 31+ and marks the beginning of a new fleet of mining hardware from Sapphire.
Bethesda's online-only Fallout may be suffering, but it's not about to go free-to-play.
When live games fail to meet certain expectations, publishers and developers have to be able to react and adapt. This usually means morphing their games by adding more monetization features and/or going free-to-play to attract more gamers. We've seen big games like Elder Scrolls Online make big shifts, as well as Destiny, and now recent rumors said that Fallout 76 could make one of these big changes.
Rumor had it that Fallout 76 is going free-to-play, but Bethesda squashed this rumor. When asked by a fan if the premium live game would switch to a F2P model, Bethesda gave a curt: "There is no truth to this rumor."
If you plan on buying snazzy new Javelin vanity items in Anthem, you'll still have to actually play the game.
Anthem's cosmetic-only microtransactions are a necessary part to the current live service strategy used by EA, Activision, Ubisoft, and Take-Two. Microtransactions typically fund new content such as story modes, items, and engagement-driven missions to keep the playerbase active and spending more cash. If done right this mechanism delivers billion-dollar turnovers. But unlike other games, anyone who wants to pay real money for cosmetics in Anthem will also have to spend the "sweat currency" earned by in-game activities.
According to IGN, Anthem has two kinds of currency: Coins, which are earnable for free and only cost time to unlock (aka sweat currency), and Shards, the game's premium currency that can be bought with real money. Most of the time games let you just spend real cash on Shards and unlock whatever you want...but Anthem has a clever trick: a lot of the customizable armor pieces require both.