Latest Technology Content
Aten deploys the UH7230, we put it to the test.
Aten deploys the UH7230, we put it to the test.
Despite having an online presence with the Wii, Wii U, and 3DS, Nintendo is still new to monetizing engagement via microtransactions. But it's something it wants to learn.
Nintendo--like all hardware-makers with first-party games--understands the new frontier of online engagement. The company has pushed into season passes in games like Zelda: Breath of the Wild and has had success with its microtransaction-laden mobile games. But this is just the beginning and Nintendo probably won't stop rolling out randomized lootboxes. After all they're quite profitable: Fire Emblem Heroes (a mobile game with random lootbox-style purchases) raked in $295 million in its first year.
Despite the big pushback against these trends in the console realm, Nintendo of America President Reggie Fils-Aime affirms that lootboxes will remain in the company's arsenal of engagement-driven monetization. "Loot boxes, broadly speaking, have gotten a bit of a bad rap. The game mechanic of buying something that you're not sure what's inside is as old as baseball cards," Fils-Aime told Bloomberg in a recent interview. "What we believe at Nintendo is that a gameplay mechanic that offers the consumer something to buy that they're not sure what's inside can be interesting as long as that's not the only way you can get those items. And that's where some developers have made some mistakes. For us, its one of many mechanics we can use to drive on-going engagement in the game."
Intel CEO Brian Krzanich has made a shock exit from the company, resigning effective immediately after it was exposed he was involved in a "past consensual" relationship with an Intel employee.
Krzanich is being replaced with Intel CFO Robert Swan, after Krzanich took position as CEO back in May 2013. He was tasked with shifting Intel from a PC-centric company to a silicon/data centered company, something he achieved in short time. Krzanich was also previously the COO and executive vice president of Intel after he joined the company in 1982.
Intel Chairman Andy Bryant said in an official statement: "The Board believes strongly in Intel's strategy and we are confident in Bob Swan's ability to lead the company as we conduct a robust search for our next CEO. Bob has been instrumental to the development and execution of Intel's strategy, and we know the company will continue to smoothly execute. We appreciate Brian's many contributions to Intel".
Playdead are the developers behind the positively reviewed LIMBO and INSIDE titles have decided to bring their games to the Nintendo Switch.
INSIDE and LIMBO on Nintendo Switch - Worldwide June 28. https://t.co/mXL2JZJGx6— Playdead (@Playdead) June 20, 2018
The news comes from Twitter as the independent developer has stated that both of the titles will be debuting to the Nintendo Switch eShop on the 28th of June worldwide.
If you are interested in checking out either LIMBO or INSIDE visit the official Playdead website here.
An analyst from MIDiA Research, Karol Severin has addressed why Sony feels as if they need to protect their user base from potential threats.
The recent debuting of Fortnite to the Nintendo Switch has posed a question towards Sony as to why the company won't be allowing cross-play between platforms. Analyst Karol Severin, from MIDiA Research has addressed this question and said that from a business point of view Sony has made a strong choice here. According to Severin, "PlayStation has the largest console gaming ecosystem out there" as they are a single platform, "Microsoft owns two gaming platforms (Xbox and Windows)" so it makes more sense for them to have cross-play but how does Sony benefit from this relationship?
Xbox is quite far behind Sony in regards to active gamers on their platform, for Microsoft to harp on the 'cross-play' movement could simply just be a way for them to close to the gap between Sony's leading console. Unfortunately, Sony's standpoint is definitely not looking out for their players, but from a business point of view I can understand that Sony is looking to the future and seeing themselves still sitting as the number one console.
Unity has launched their brand new technology demo titled Book of the Dead, the demo showcases what is possible with using Unity 2018.
Unity is promoting their new Scriptable Render Pipeline which has increased the customization abilities of the rendering architecture Unity can support. From the above demo released by Unity, we can see the photogrammetry-scanned real-world environments combined with Unity textures and high-quality scanned assets.
The Book of the Dead technology demo is a interactive story and if you are interested in downloading it and viewing the capabilities of the Unity Engine visit the official website here.
On Twitter's blog page, Rishi Chadha, the Head of Gaming Content Partnerships has written an E3 summary for the most popular tweets throughout the week.
According to Chadha, during the week of E3 "there were nearly 15 million #E3 related Tweets" and the "highest spike in E3 conversation came during the Nintendo Direct press conference between 9-10 AM ET on June 12 with 890K Tweets."
The blogpost also reveals where the leading countries of these tweets came from, taking first place is the United States, then Japan, followed by the UK and then Spain and France. The blogpost also offers the most tweeted about companies/newly-announced games. Nintendo comes in at first, followed by Xbox and then Super Smash Bros. Ultimate. Super Smash Bros. Ultimate was also the most talked about newly-announced title, beating Kingdom Hearts 3 and Fallout 76. If you are interested in reading the official blogpost from Twitter you can check it out here.
During Sony's E3 2018 presentation we saw that Resident Evil 2 was being remade, a gameplay trailer was displayed during the conference and it did not disappoint. What is disappointing though, Capcom currently has no plans on bringing the title to the Nintendo Switch.
This information was confirmed by Capcom Brand Manager Mike Lunn during E3 2018. Lunn was asked if a Nintendo Switch iteration was planned, Lunn replied with "No, not at this time. We just wanted to focus on PS4, Xbox One, and PC at the moment."
This is not a permanent goal for Capcom, so Nintendo Switch users don't be upset quite just yet. Capcom has already brought Resident Evil 7 to the Nintendo Switch in the form of a cloud streaming service, we could see this very same form of cloud based streaming service for a Resident Evil 2 Remake later down the track.
The new Battlegrounds map is launching this week, with Sanhok pitting players into a 4x4km area set in a Southeast Asian-inspired location.
PUBG has been testing out the map in its test servers for a while now, but the official launch of Sanhok takes place with an update arriving on June 22. It's not just a new map that arrives this week, but a new "Event Pass" that is similar to Fortnite and its Battle Pass.
The new Event Pass, as PUBG Corp. explains: "is designed for players who wanted a trackable progression-related system, and at the same time allows you to unlock new content in PUBG in a way that is different from the crate and key system".
To celebrate the release of the first part of 'Vikings' latest season on home video, we have seven Blu-ray copies of the series to give away thanks to our friends at 20th Century Fox Home Entertainment.
Season Five begins with Ivar the Boneless asserting his leadership over the Great Heathen Army, while Lagertha reigns as Queen of Kattegat. Ivar's murder of his brother Sigurd sets the stage for vicious battles to come as Ragnar's sons plot their next moves after avenging their father's death.
Bjorn follows his destiny into the Mediterranean Sea and Floki who is suffering from the loss of his wife Helga, takes to the seas submitting himself to the will of the Gods. This season is full of startling alliances and unbelievable betrayals as the Vikings fight to rule the world.
Intel is working on a new CPU in its Coffee Lake-S architecture, with a new 8C/16T processor in the works that early samples pegs with 2.6GHz base clock and 16MB of L3 cache.
There will reportedly be a refreshed and beefed-up Z390 chipset that will launch later this year to work with the what I'm going to call for now the Core i7-8900K, but the new 8C/16T CF-S chip will reportedly work in all current-gen 300-series motherboards.
When this CPU launches, it'll be the first mainstream 8C/16T processor from Intel outside of their HEDT offerings. It will compete directly against AMD's Ryzen CPUs with 8C/16T, especially the current Ryzen 7 2700X.